adjusting_water_level_mutating_residues_of_existing_simulations

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adjusting_water_level_mutating_residues_of_existing_simulations [2021/11/10 19:25] editadjusting_water_level_mutating_residues_of_existing_simulations [2021/11/10 19:29] (current) edit
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   - Then upload to the CHARMM-GUI PDB reader   - Then upload to the CHARMM-GUI PDB reader
   - Be sure to keep certain options like the terminal group patching consistent   - Be sure to keep certain options like the terminal group patching consistent
-  - Be sure to select mutate the residue on one of the first option screenes 
   - Be sure to preserve any disulfide bonds... check everything   - Be sure to preserve any disulfide bonds... check everything
   - On the appropriate screen select "rename" to rename the different components to the original names   - On the appropriate screen select "rename" to rename the different components to the original names
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   - Upload this PDB to CHARMM-GUI   - Upload this PDB to CHARMM-GUI
   - Be sure to keep certain options like the terminal group patching consistent   - Be sure to keep certain options like the terminal group patching consistent
-  - Be sure to select mutate the residue on one of the first option screenes+  - Be sure to select "mutate" to mutate all the different residues, should be one of the first screens
   - Be sure to preserve any disulfide bonds... check everything   - Be sure to preserve any disulfide bonds... check everything
   - Select the "rename" option to essentially allow the various components to be recognized by the computer   - Select the "rename" option to essentially allow the various components to be recognized by the computer
adjusting_water_level_mutating_residues_of_existing_simulations.1636590334.txt.gz · Last modified: 2021/11/10 19:25 by edit